- Round Countdown synced in Online play.
- Round Time synced in Online play.
- Player Movement, Climbing & Jumping synced (other player input features are NOT synced yet, like shooting).
- Powerup spawning & assignment synced across Master & Client peers.
- Idol spawning & assignment synced across Master & Client peers.
- Loot pickup synced in Online play.
- Automatic Edward sounds updated.
- Duke Grabowski sounds added.
- Jim from Cleveland sounds updated.
- Changes to Player input management to unify local & online input behavior.
- Fixed an issue with music restarting and playing in background when game window is not in focus.
- Character maps aren’t synched in Online play or when a Player first joins a room with other Players in it.
- Join menu buttons appear behind “Ready!” message in online play if Players are set to ready when another Player joins.
- Only some Player input functions correctly during Online play, and gameplay is NOT synched.