Sombrero Build 0.899.7.7993

Category : SombreroDev
Date : August 18, 2016


  • Loot drops on Player death are synced. Positions of cash should be (approximately) in the same place.
  • Only the peer that owns the Player will cause the Player to respawn and relocate. This should be synced across peers.
  • To lessen Player Movement jitter in online matches, when a peer receives a new Player Input update the X/Y position will only be updated if it’s over a specified amount of position error.




  • Fixed issue with background music being constantly called.
  • Fixed issue Round Time on Master peer not updating during match.
  • Lighting effects related to Weapon Powerups or the Banditos Idol should now be working properly.

Known Issues:

  • Some particle effects aren’t triggering in online play.
  • Character maps aren’t synced in Online play or when a Player first joins a room with other Players in it.
  • Join menu buttons appear behind “Ready!” message in online play if Players are set to ready when another Player joins.
  • Only some Player input functions correctly during Online play, and gameplay only some parts of gameplay are synced.
  • Holding UP at the top of a Ladder will cause the player to repeatedly send commands in online play, and may cause sync issues. This will be fixed in the next build.