Sombrero Build 0.899.7.4

Category : SombreroDev
Date : April 27, 2016


  • Added “Empty” text floater when base weapon is out of bullets.
  • Capture the Flag gameplay added.


  • Stage lighting now pastes to texture, greatly reduced overdraw.
  • Avery’s Saloon loading screen detail added.
  • Avery’s Saloon interior dust added.


  • Weapon Powerups added back to Banditos based on player feedback.
  • Players now spawn at a set # of semi-random locations at the start of each round.
  • If a single Player wins a majority of Rounds before the last Round, the Match ends.
  • Reduced opacity of explosion damage decals.
  • Projectile lighting now overlays different on top of platforms, appearing above explosion damage.
  • Slightly increased player fall max speed.
  • Campfire lighting now flickers more.


  • If a player is skipped over (eg P1 & P3 join, but not P2), projectile appearance and behaviors are now assigned correctly.
  • Projectile collision with platforms on Saloon stage now work correctly.
  • Knife projectile now properly collides with barrel.
  • Powerups can no longer spawn in the same place.