Sombrero Build 1.4.81

Category : SombreroDev
Date : August 7, 2017

New:

  • Hazards now has 3 settings: On, Off, and Random. When set to On, stages will only create a specific hazard. When set to random, it will create any hazard. Default is On.
  • Visual updates to Southern Ruins stage.
  • Changed the beginning of the falling animation.

Updates:

  • Visual updates to Monastery stage.
  • Visual updates to Southern Ruins stage.
  • Changed the beginning of the falling animation.
  • Updated NWjs to 23.7.

Changes:

  • Breakable platforms are now on the same layer as foreground elements, and are affected by lighting. A side effect of this is that foreground elements can now be destroyed by explosions, and are scorched around the explosion area. This also reduces overall memory requirements.
  • Existing projectiles are now destroyed when a round/match resets instead of when it ends.

Fixes:

  • Cannonballs and other bouncing projectiles were bouncing off the collision boxes of destroyed barrerls.
  • Muzzle flash wasn’t showing. Fixed and set to additive blend.
  • Lightning hazard should now show for all Players in Online play.

Misc:

  • Removed some unused objects.
  • Removed some old/unused code.

Known Issues:

  • On first startup on Linux build, if user has a keychain set up, it’ll ask for their password. This is probably unavoidable in Ubuntu 14-16 at default security settings.
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