Sombrero Build 1.4.81
Category : SombreroDev
Date : August 7, 2017
New:
- Hazards now has 3 settings: On, Off, and Random. When set to On, stages will only create a specific hazard. When set to random, it will create any hazard. Default is On.
- Visual updates to Southern Ruins stage.
- Changed the beginning of the falling animation.
Updates:
- Visual updates to Monastery stage.
- Visual updates to Southern Ruins stage.
- Changed the beginning of the falling animation.
- Updated NWjs to 23.7.
Changes:
- Breakable platforms are now on the same layer as foreground elements, and are affected by lighting. A side effect of this is that foreground elements can now be destroyed by explosions, and are scorched around the explosion area. This also reduces overall memory requirements.
- Existing projectiles are now destroyed when a round/match resets instead of when it ends.
Fixes:
- Cannonballs and other bouncing projectiles were bouncing off the collision boxes of destroyed barrerls.
- Muzzle flash wasn’t showing. Fixed and set to additive blend.
- Lightning hazard should now show for all Players in Online play.
Misc:
- Removed some unused objects.
- Removed some old/unused code.
Known Issues:
- On first startup on Linux build, if user has a keychain set up, it’ll ask for their password. This is probably unavoidable in Ubuntu 14-16 at default security settings.