- Added Quit Confirmation menu.
- Moved Projectile behaviors to a new Function to reduce duplicate code.
- Changed alignment of Gameplay HUD for Players 3&4.
- Players now automatically disconnect from ladders upon reaching the top.
- Updated Explosion VFX.
- Weapons with multiple Projectiles no longer create more than one muzzle flash.
- Players can no longer press more than one button on any of the pre-gameplay menus.
- Players should no longer get “stuck” at the top of ladders.
- CTF matches with 4 players now properly spawn base locations.
- Decreased width of Player objects to reduce edge overlap on platforms.
- Stage collisions should properly reset on all stages.